Ch. 9 Section 3:
Ch. 9
Section 3
Modeling – learned from imitating or copying a behavior in order to learn it.
e.g.: In Gym class, the P.E teacher shows you how to swing a baseball bat, you watch and try to imitate him.
Behavior Modification –
Computer-Assisted Instruction – Instant rewarding of positive behavior
e.g.: Answering the correct answer in a video game and getting a reward for it.
Self-Control –
e.g. Behavioral contract: reinforcing desirable stimulants with undesirable acts such as chores can cause the unpleasant chore to become bearable.
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